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Projects

Rezzil Player

Rezzil Player is an ever-growing collection of sports training games that will improve your performance and reaction times across a wide range of sports.

 

My role at Rezzil was very versatile. I divided my time between leading as a producer for a team of approximately 10 developers whilst also actively driving the design and development of games, starting from the initial design phase, prototyping and all the way through to release.

Star Citzen

Star Citizen is an upcoming multiplayer space trading and combat simulator developed and published by Cloud Imperium Games. A spiritual successor to 2003's Freelancer, Star Citizen is being led by director Chris Roberts and has become highly controversial during its production.

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As a mission designer, my responsibilities would commence at the project's inception, involving tasks such as crafting design documents and prototypes. These responsibilities would then extend throughout the development process, encompassing the creation of multiplayer missions for Star Citizen.

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A highlight for me is when I was tasked with designing the escape route for the in-game prison.

Squadron 42

Squadron 42 is a space combat single-player campaign currently in development by Cloud Imperium Games alongside Star Citizen. 


As a Level designer my responsibility was to

craft unique and engaging mixed arms (FPS & Vehicle) combat spaces for Squadron 42.

CURFEW

CURFEW is a first-person stealth horror game set in a surreal town gripped by a mysterious plague and crushed under the boot of a totalitarian regime. Uncover an ancient conspiracy that threatens the very survival of the population.

 

CURFEW will by my first commercial release. I am developing the game as a solo-developer and my wife is composing the soundtrack for the game.

Silent Rooms

Silent Rooms is an upcoming small PSX horror game that I am developing. It takes inspiration from Silent Hill 1 and the Backrooms creepypasta. I am developing this game solo in Unity.

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"Whilst searching for his lost daughter, Harold Williams falls into the Backrooms. He must find her and escape, but he is not alone. Horrors wait for him in the dark."

Astromedics

Astromedics is a game I designed and developed solo for Cloud Imperium Games to help with a promotional ship concept sale. 


You can play the game for free here.

©2023 by ojh-games.

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